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Monthly Archives: May 2012
Monstaaa! development summary – part 1
Today is the day. The game I’ve been working on for the last 6 months gets released on iOS as a universal app. Monstaaa! is finally available on the Apple App Store! Yeah!!! Now, here is the summary of my indie game … Continue reading
Monstaaa! for iOS – the first announcement
Just a quick (and big) announcement today! The game I’ve been working on for the last 6 months is finally going to be released on iOS. It is called Monstaaa! and should be available on the 29th of May 2012 as a … Continue reading
Posted in general programming, mobile game development
Tagged box2d, game, ios, ipad, iphone, marmalade, physics, puzzle
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