Monthly Archives: June 2012

Monstaaa! development summary – part 2

Note: click here to read part 1 of the Monstaaa! development summary. It’s been over a week since my iOS game Monstaaa! was released on the AppStore.┬áThe game was featured in Apple’s New & Noteworthy on the iPhone (Australia and … Continue reading

Posted in indie game development, mobile game development | 6 Comments