Category Archives: puzzle game

msawitus

After some very long and slow, mostly after hours, development I have finally released my new puzzle game – Rainbow Hero: The game is an old-school type of game as far as mechanics with some painterly stylized graphics and a fairy tale style audio.   … Continue reading

Posted in general programming, indie game development, puzzle game | 1 Comment

Preventing players from getting stuck in puzzle games

I’ve been developing my puzzle game Rainbow Hero (to be released soon on PC) for a while now and while doing so I designed a lot of puzzle levels. It was fun but it was also great opportunity for me to … Continue reading

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